Tag: production

Do it right or do it right now?

Still from Infoxication

Arguments in favor of quality and procrastination

Several years ago, I shared a bill with a musician who spent the entirety of his 45-minute set improvising with what can only be described as an arsenal of toneless extended techniques interspersed with episodes of heavy breathing. Setting aside my own proclivities for melody and my firm position on the ‘downtown’ side of any remaining stylistic divide, the show was objectively monotonous, self-indulgent, and under-baked—the equivalent of a musician jamming alone in his living room with his eyes closed, except in this case for a paying, open-eyed audience. One that grew increasingly restless.

The catchall advice that we are given as composers and musicians, and to which I can only assume this man had pegged his creative philosophy, is to just “do it right now.” Just get up. Just perform. Just write. Get it done. Throw it down on the page and move on to the next one. Don’t over think. Don’t look back. What matters is that it’s finished. And that you are “staying busy.” In many ways I agree with this advice and think a great deal can be learned by generating in sheer volume, getting up on any stage we can, producing continuously and seeing where the road winds. Improving by rote practice while throwing as many darts as possible and hoping that some hit the bull’s-eye. It’s a legitimate approach. Especially early on.

After a certain point, however, this advice starts feeling too much like a reductive sound-byte for my liking and I think it’s prudent to take a step back, focusing instead on “doing it right” rather than “doing it right now,” and avoiding the inevitable feeling of running in circles that arises when saying yes to every single opportunity that comes along. The evening with that improviser still lingers in my mind because, while I respect the chutzpah it takes to get up and perform a show off the cuff, it is so antithetical to everything that I have been working towards in recent years.

Waiting for perfection to come knocking ensures that you will never act, yet conversely, not striving to get close to it guarantees that you will produce mediocre work.

“Doing it right” likely means different things to different people, but for me it has meant taking on fewer projects so that I can do them better, pursuing larger, long-term undertakings as both a composer/musician and producer, and being deliberate about how what I do choose to do fits in with how I hope to shape the arc of my career. “Doing it right” is trying to do everything to the absolute best of my abilities at all times, pushing everyone I am surrounded by to do the same, and being detail-oriented. The stage, literal or digital, is after all a privilege, and I think you owe your audience the respect of trying to make that show as good as it can possibly be. “Doing it right” is empowering.

In this quest for quality, however, the question of when exactly to pull the trigger and launch big, self-driven projects comes up often, and I think about the “do it right” vs. “right now” duality constantly in relation to my own work. Sitting on material or ideas until they are “perfect” is, after all, a dangerous game. Waiting for perfection to come knocking ensures that you will never act, yet conversely, not striving to get close to it guarantees that you will produce mediocre work. Icarus should get close to the sun, yet never quite touch it. The hard part is in determining how close one should attempt to fly, while balancing both thoughts in one’s head and making smart decisions regarding when it’s time to say “go.”

Sadly I don’t have any revelatory answers to this problem. However for me, the guiding principle is always “what will serve the art best,” the answer to which is not always “doing it right now.” Projects where other entities are setting the deadlines, there are commercial interests and complex timelines involved, or jobs are structured on a “for hire” basis are obviously a different conversation (honor those commitments “right now!”), but for my own self-driven creative projects, the obstacles that come up along the road to making “good art” always wind up orbiting this fundamental question. They arise on the creative side (ex. “this song needs a better guitar sound”), as well as the logistical one (“I only received partial funding for this project” or “the engineer I like is busy”), as well as a murky-waters conflation of the two (“how do I pay for the studio and the good engineer so I can get a better guitar sound”). Case-by-case solutions don’t always reveal themselves immediately, and, in trying to “serve the art best,” sometimes I think it’s a good thing to take one’s time, letting big projects marinate and giving them space to bloom into their optimally realized form.

For me, the guiding principle is always “what will serve the art best.”

One such instance in my own career, which I include not as a universal flag-bearer for “doing art right” so much as an example of patience (and persistence) eventually proving a virtue, was an immersive multimedia performance project called Infoxication that I made with Roya Sachs, Ashley Jackson, and a team of about 40 people. Infoxication took us a few years to realize, went through more creative iterations than I care to count, switched presenters, and lost and regained its funding. It was almost a centerpiece of Google’s Pixel launch. Then it wasn’t. It was going to run for a while. Then not quite so long. We thought people might quit. (Fortunately, they didn’t.) And along the way, we had many conversations about scaling the project down to a small concert that could fall within our immediate reach.

Yet something in our gut told us that our original idea deserved better, and we persevered. Eventually the project wound up at Spring Place in New York City, with generous financial support from their team as well as Google and New Music USA, and collaborators including PUBLIQuartet, Dušan Týnek, Heather Hansen, Inbal Segev, and Bentley Meeker. The end result was something we are all proud of: a sci-fi Sleep No More meets The Office performance ‘installation’ inspired by the information age, replete with dancers on Chromebooks dressed as office drones climbing on the walls, and devastatingly good performances. It. Was. Awesome. Sold out beyond capacity. And one of my favorite things I’ve done. Our team still reminisces about how special it was. Not bad for a little project that almost went into the garbage.

There have, of course, been countless instances along the way in which “doing it right now” was the right decision, wherein projects less belabored in their development quickly coalesced into something special. Another collaboration with Ashley springs to mind, in which I wrote a piece for her in a few weeks, she premiered it, played it again at BRIC Celebrate Brooklyn!, and I insisted she record it for an album right away despite her hesitation. In that instance, I simply knew she could pull it off and that we had the right recording circumstances to do it.

For me, the hard part is always in determining which projects are which, and when the stars are close enough in alignment that it’s best to just jump off the proverbial diving board (not to mention when to mix your metaphors). Personally, the answers I try to seek for myself when steering my own projects are very simple:

  • If the project has real potential and you will regret not taking time to elevate it, wait and “do it right”
  • If the project is close enough that it can be completed now without significant sacrifices in quality, and the imminent opportunity is something that you will regret passing up, “do it right now.”

Ultimately, however, there is no one-size-fits-all guideline, the argument over whether less or more is more and how best to strategize your way to a successful career isn’t one that can be resolved, and there are examples of great creators who adhere to both philosophies. It’s also something that shifts project by project as well as over time. And, as noted, it’s a conversation that only applies to those fortuitous circumstances in which we are calling all the shots.

Overall, I believe that quality, however and whenever it’s possible to attain, will always speak for itself, that there is value in taking one’s time, and that what some might flippantly dismiss as procrastination is often actually meaningful development—though obviously the line between the two requires thoughtful navigation. “Doing it right now” can be equally slippery, since a carpe diem attitude is essential to finishing any project, yet in itself can be an excuse and means of self-sabotage. Simply not trying that hard or not taking the time to do something well can make it easier to feel like you didn’t really fail. Immediate action and constant activity permit that figurative shoulder shrug: “Well, at least I tried.”

In the end, perhaps really, truly “trying” is all we should ever stake our bets on: attacking projects decisively, aiming high, holding ourselves and our collaborators to a lofty standard, and being sure of what we want to say. The “right” vs. “right now” pendulum will swing back and forth indefinitely, and it’s only through developing intuition, self-awareness, familiarity with the people you are working with, and sheer trial and error that anyone can reliably decide when is the “right time” to take action. Maybe all we can say definitively is that “now is the time to do it right.”

The Collaborative Studio: Suggestions for Your Next Recording Project

So far throughout this series on the recording studio and the collaboration within, I have provided a primer on what producers are and what they do, my process of producing non-classical music, how classical music production differs from non-classical, and ways in which classical music production could evolve with contemporary composition trends. For this last post, I’d like to offer up five suggestions for those who may be new to the studio experience—either as a producer or performer—or for those who would like to take their future projects in a new, collaborative direction.

Communicate

A point that deserves to be reiterated is the importance of communication in creating a healthy and successful collaborative environment. This means talking through ideas, providing feedback, asking questions, as well as being an active listener. Communication is a two-way channel. Not only is it important for you—whether you are the producer or the artist—to communicate your thoughts, but it is equally important to listen to others involved. As the producer, this is crucial for creating a strong working relationship. I have been in sessions where the producer only gave orders and hardly listened to the artist’s ideas. It creates a bitter relationship and a hostile environment in which no creative process could ever be fruitful.

From the producer’s perspective, listening to the artists you are working with will give you a better understanding of what it is they are trying to achieve. If you are working with musicians who are not as familiar with studio processes, their ideas may not work out the way they are imagining. However, listen to their ideas to help them achieve the end goal they are envisioning. For performers, it is important to go into a project understanding that the producer is there to help you achieve the best outcome possible. Listening to your producer and offering feedback only strengthens the project and deepens your understanding of what is possible in the studio.

Trust your team (i.e. don’t take your engineer for granted)

Part of the communication process I listed is to ask questions. What I mean by this is that, specifically as a producer, you should not feel like you need to have all of the answers. In a studio session, you are collaborating with a team of professionals. Whether it be performers, songwriters, or engineers, each person has a wealth of knowledge to contribute that you may or may not have. Take advantage of these resources and ask questions. Every composer knows how important it is to consult with performers about the extensions and limitations of their abilities on an instrument. This is the same for producers; ask questions and learn about fields you may be unfamiliar with. If a performer needs to adjust their tone to better sit in the mix, defer to their expertise on the instrument and ask what options there may be.

On more than one occasion, my engineer has provided invaluable insight that changed the course of the session and created a better end result. There have been times in which I was so focused on the musical material of a song that I wasn’t thinking about the sonic impact of each section. Suggestions about which areas of the sonic spectrum were lacking have pushed me to change the way I approach a section—sometimes by writing new parts to complement existing parts, other times by omitting parts I thought were necessary but realized were just a distraction. All this is to say, never take engineers for granted. They are more valuable than just turning a few knobs and hitting record. Even if they’ve only been in the role of engineer, they’ve been in the room with countless other producers and performers. They may just have a few tricks up their sleeves.

Have a plan (but don’t get too tied to it)

When preparing to produce a project, I always begin well before the first day in the studio. This includes doing research, studying references, studying scores, pre-production, and general conversations with the performers about what it is they are wanting to do stylistically. I always come to the first day of recording with a plan. This plan isn’t always extremely detailed, but it is an aid in organizing the upcoming sessions to ensure that everything gets done in a timely manner. The reason I tend not to prepare an overly detailed itinerary is because these plans almost always change once recording begins. It is valuable to be flexible and not get tied to a set way of doing things. These changes come about once a solid workflow is established and it is evident where the most time will be necessarily spent. However, having the initial plan will help you stay organized once things are set in motion and pieces of the schedule begin to move around. Performers will look to you to lead the way and get things rolling in the studio, and having a strong start sets you up for a successful and organized project. One of the roles of a producer is to maintain organization and keep the artists on track to meet their deadline. Doing your research ahead of time and having a foundational understanding of what the artist is wanting to achieve will keep you from wasting time during the recording process.

From the artist’s side of things, one way to help prepare for your studio sessions is to have at least an initial reference for what you are wanting to achieve sonically. Your references can be a combination of sources and they don’t necessarily need to all be things that you like. Knowing what it is you don’t like is also a helpful resource for the producer and engineer. Having an idea to get the conversation started is a great way to begin the pre-production process.

Push boundaries

One thing that I often see get lost in the studio is the spirit of exploration and experimentation. Of course, time and budget constraints can limit what people will be able to do, but, for those who are willing, the studio is an ideal environment for pushing boundaries. In a studio setting, you have the luxury of being able to hear an idea come to life in real time, and nothing is permanent if you don’t want it to be. As a producer for non-classical artists, I love offering up suggestions that are outside of the box. Sometimes they stick and sometimes they get shot down, but if an idea is easily executable there is no harm in trying something new and seeing what sort of creative impetus spawns from it.

In the previous post, I talked about ways in which contemporary classical production might evolve. Take some of these ideas or come up with your own and try them out. Maybe it won’t work, and that’s okay. I have no shortage of ideas that were left on the studio floor because they just didn’t work out, but there was no harm done. I take those experiences and learn from them. Sometimes I tweak the ideas until they finally do work, and other times I just move on entirely.

Trust yourself

Not only is it important to trust your team, but you must also trust yourself. If you’ve established a solid foundation of communication between all parties, you shouldn’t feel apprehensive about speaking up when something doesn’t sit right with you or you have an alternative idea. In a healthy collaborative setting, respect between all parties should be strong enough to hear out and work through any ideas presented. Ideas will never come to life if they aren’t presented in the first place.

As a performer, being in a studio and surrounded by studio equipment can sometimes be intimidating. We have years of experience as musicians, and all of these experiences are different from one another’s. Studio production teams are small and every person plays an integral role. Your knowledge and strengths make you a unique expert in your field. The engineer will handle the equipment, the producer will take care of organization and management, and the performers will know their instruments better than anyone else in the room. Know your field and know your limitations; you will have a team of people there to fill in any gaps and to support you and the project till the very end.

The Collaborative Studio: Roles and Expectations

For many classical/new music projects, the recording process is seen as a conclusion—the culmination of hours of rehearsal and preparation. Instead, your time in the studio can be utilized as another collaborative opportunity to further refine a project and prepare the work for a life both within and beyond a performance. On multiple occasions I have entered a studio feeling fully prepared to record the tracks as I had written and known them for months, only to be enlightened to new possibilities and ideas from a producer or engineer. The recording studio is its own creative space that provides a new perspective not only from the process of recording, but also from the team involved in that process. Taking advantage of this unique environment can be liberating and has the potential to elevate a project to another level that may have been previously unknown.

My background as a musician began like it does for many other people: playing in bands with friends. I was a guitarist in a variety of different rock, metal, and hardcore bands as a teenager, and was fortunate enough to get the opportunity to record three albums with one of those bands. It was then that I had my first experience working with an experienced producer. Over the course of those three albums, I absorbed as much knowledge as I could about the studio experience—everything from workflow, expectations on both the performing and producing end, studio techniques, and any secrets of the trade that I could remember. These experiences stuck with me because I enjoyed the process of working in a studio, although at the time I couldn’t imagine that I would do anything other than write and perform the music. Eventually, in college, I began composing concert music, which provided me not only with a new skill set, but a fresh perspective on music entirely. The communal aspect of music-making disappeared as I continued to compose, but I was suddenly involved in all determinant aspects of how a piece would sound and be performed. These varying experiences would eventually coalesce to inform my role as a producer, a new step in my development as a musician.

The definition of a producer can vary from person to person and for each project, but there is a certain foundational mission that you can expect to be a constant. Producers help artists achieve their vision for their work. They guide the way and keep artists on track and productive while also offering outside opinions—sometimes even providing creative input. While all producers have their own strengths and tendencies that define their production style, a critical attribute of their job is the ability to decenter themselves and put artists first in their decision making.

Andrew Rodriguez in the studio

This decentralization of personal artistry can be difficult, but it has personally transformed my creative process into a much more collaborative effort. When I first began playing music, it was a way to spend time with friends and share something together. Becoming a composer changed all of that, as the creation process became solitary. The primary aspect of producing that drew me in was the ability to collaborate again, yet this time in a supporting role rather than as the central creator. Working as a producer taught me to trust in the people I was collaborating with. This practice bled over into my compositional process and has given me a new sense of comfort in communicating and workshopping ideas with my performers. Just like a performance of a concert work, a studio production involves a team, and clear communication founded on trust is crucial to achieving the desired outcome.

Just like a performance of a concert work, a studio production involves a team, and clear communication founded on trust is crucial to achieving the desired outcome.

In a modern studio session there are three primary roles: the performer, the engineer(s), and the producer. In a best-case scenario, these roles are fulfilled by different people. It has become the norm, however, for one person to embody two of these roles. Often you will find that an engineer will also serve as a producer. This is a stereotypical assumption by the general public, but in the modern age it is not entirely out of line. I can recall my first experience in a professional recording studio and being confused about who the producer was because I was unaware that having a separate engineer was an option. In some cases, performers may even opt to produce the project they are performing in.

One reason, outside of financial limitations, that the producer for a project may also serve as the engineer or even a performer is that an effective producer often has a wealth of experience as an engineer and/or a performer. These varying experiences and skill sets contribute to the producer’s impact in the studio. Having been involved in projects where I wielded dual roles (engineer/producer or performer/producer) I can say that it is not easy. Although there are overlapping skills, producing requires the ability to move between perspectives continuously. Performers and engineers have crucial jobs to execute that rely on focus and detail-oriented technical skills. A producer, on the other hand, is constantly switching between focusing on these details and recognizing how the pieces fit into the larger picture of the project. A trusting relationship with a producer can alleviate the pressure of having to focus on all aspects of the process.

Throughout the remainder of this series I will offer up some suggestions on how to be an effective producer and collaborator in the studio for those who may be new to the studio process. I will also be detailing the ways in which my formal music training has informed my production style for non-classical music, as well as how my non-classical background has informed my production of classical music. Working in a studio environment has been one of the most beneficial experiences in my musical development, and I want to encourage musicians to take full advantage of the possibilities of a truly collaborative studio environment.